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Dead space 2
Dead space 2




dead space 2

And I remember somebody said, “What if we try to make that into a moment that happens in the game?” And then we were talking about, like, “What if you stick this needle into his brain somehow to extract information?” And I remember one day - if I remember correctly, I might not be right about this - but there was a producer, I think John Calhoun, who threw out the idea of the old children’s saying, “Cross my heart and hope to die, stick a needle in my eye.” That came up. I remember that there were some folks working on trying to figure out how some of the final scenes played out in the game. But the guys who were working on the story and the writing, they came up with this thing where they were incorporating children’s nursery rhymes into the game, as part of Isaac’s hallucinations and journey into insanity. Wright Bagwell: So I wasn’t heavily involved in writing the dialogue or the story. Polygon: Why don’t you start by telling me the conception of this scene? In honor of Halloween, I reached out to Dead Space 2 creative director Wright Bagwell to ask him to explain why he and the rest of the designers at Visceral Games did this to Isaac’s brain and to mine. I played Dead Space 2 when it came out in 2011, and this scene has haunted me ever since. During this horrifyingly interactive scene, the player must guide that needle into Isaac’s pupil while he’s strapped into the machine, twitching in barely contained agony. This data has to be inserted through his eye into his brain via a needle, because sure. Near the end of the game, protagonist Isaac Clarke climbs into an eye surgery contraption so he can receive some data about the monsters he’s been fighting. If you’ve played through Dead Space 2, you remember the “stick a needle in your eye” scene.






Dead space 2